Every unit is unique
Many peoples of different races inhabit Mokgard. Each unit reflects the history of its people through its stats and special abilities.


A turn-based tactical game in pixel art. Build an army of units from the many peoples of Mokgard, each with its own stats and abilities, and lead it through the war over llumun, the rarest magical mineral in the land.
Many peoples of different races inhabit Mokgard. Each unit reflects the history of its people through its stats and special abilities.
Torches, poison flasks, mud, nets and other items reshape the battlefield.
Mid-battle, unexpected events can strike: demonic rifts, a wolf attack, undead hordes, or locals taking up pitchforks.
Sun, clouds and rain; day and night. Battles are tougher when you can't even see the tip of the arrow you're about to shoot.
Barun, backed by the Warlock Conclave, is annexing the llumun-rich lands of Balrol. Aberna and Lorn rebel. Pledge loyalty to a side, create your commander and march across the war map. The campaign is under construction, but you can already try it.
Set up a battle to your liking and play it against the AI or with another player on the same machine: Elimination, Transport or Assault.